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BLEASS Reverb

$22.33 $27.91

Review

BLEASS Reverb lets you not only simulate acoustic spaces, but also sculpt and transform them in real time with intuitive, hands-on controls. While capable of pristine acoustic simulations, BLEASS Reverb goes beyond traditional reverb processors. Its unique

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SKU: EVD49865144 Category:

Description

BLEASS Reverb lets you not only simulate acoustic spaces, but also sculpt and transform them in real time with intuitive, hands-on controls. While capable of pristine acoustic simulations, BLEASS Reverb goes beyond traditional reverb processors. Its unique mutable reverb generator, freeze mode, and integrated ducker open up a world of sonic possibilities.

The clear, colorful interface keeps your focus on the sound, not complex menus. And with its efficient engine, BLEASS Reverb won’t strain your computer or device.

Key Features and Controls:

Input Section:

  • Filter: The filter graph visualizes and allows adjustment of the input filter. In low-shelving mode, drag horizontally to change the corner frequency and vertically to adjust the cut/boost amount. In high-pass mode, drag horizontally to adjust the cutoff frequency and vertically to control resonance.
  • Filter Type: Select between low-shelving or high-pass filtering.
  • Gain: Adjusts the level of the signal sent to the reverb engine (does not affect the dry signal).
  • Predelay: Introduces a delay between the input signal and the onset of reverb. Higher values create the impression of a closer sound source and can help the source stand out from the reverb.

Reverb Section:

  • Room Size: Controls the density and reflections of the reverb. Lower values simulate smaller rooms, while higher values simulate larger spaces.
  • Length: Sets the reverb decay time.
  • HF Damp: Applies a low-pass filter to the reverb reflections, reducing high frequencies above the cutoff.
  • Mod Rate: Controls the speed of an LFO that modulates the reverb reflections, creating a shimmering effect.
  • Mod Amount: Adjusts the depth of the frequency modulation.
  • Freeze: Freezes the current reverb reflections, creating a sustained sound until disabled.
  • Transform: Morphs and mutates the reverb using a frequency shifter. The X-axis controls the shift speed, and the Y-axis controls the wet/dry mix of the effect. These parameters are automatable.

Ducker Section:

  • Threshold: Triggers the ducker when the dry signal exceeds this level. The ducker reduces the reverb signal, making the dry signal more prominent.
  • Attack: Sets the time it takes for the ducker to reach maximum gain reduction. Set to the maximum value (0dB) to disable the ducker.
  • Release: Sets the time it takes for the gain reduction to return to zero after the dry signal falls below the threshold.
  • Gain Reduction Meter: Visualizes the ducker’s activity.

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